Java 3: Object-oriented programming

Software Development

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174 pages
Language:
 English
The subject of this book deals primarily with classes, interfaces and inheritance.
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About the author

Poul Klausen er uddannet cand. scient. i matematik fra Aarhus Universitet med speciale i algebraisk topologi. Efter universitetet og et efterfølgende pædagogikum har Poul Klausen primært arbejdet som underviser og det især inden for it uddannelser og gennem de sidste mange år som underviser på datamat...

Description
Content

This book is the third in a series of books on software development in Java The subject is object-oriented programming that deals with how a running program consists of cooperating objects and how these objects are defined and created on the basis of the program's classes. The subject of this book deals primarily with classes, interfaces and inheritance. Other object-oriented subjects are treated in the next book.

Click here to download the source files from this book.

  1. Introduction 
  2. Classes 
    1. More classes 
    2. Methods 
    3. Objects 
    4. Visibility 
    5. Statical members 
    6. The CurrencyProgram 
  3. Interfaces 
    1. Interfaces 
    2. More students 
    3. Factories 
  4. Inheritance 
    1. More about inheritance 
  5. The class Object 
  6. Typecast of objects 
  7. A last note about classes 
    1. Considerations about inheritance 
    2. The composite pattern 
  8. Final example 
    1. Analyse 
    2. Design 
    3. Programming